GEOFREY CROW

"Scratch One Flattop!": a Look at "Carrier" by Victory Games
Nice box. Carrier is a Victory Games production designed by Jon Southard. It's a solitaire game covering real and hypothetical aircraft...

Blogging about my Book is Boring, Let's Talk about Games
Opening setup for EotS (technically January 1942). All right, let's get the writing update out of the way: the current WIP, Nothing...

This One Dissolved into a Rant about Marketing and how it Sucks
“Black Cat” is a story about a guy named Marcus, who is deathly afraid of cats. I have no particular desire to write about or think about...

Reflections on "Dreamland"
“Dreamland” is a story about insomnia, a marriage falling apart, the Internet, and desire. More than anything it's a story about the...

Reflections on "The Serpent Atop the Mountain"
“The Serpent Atop the Mountain” is a dialogue between two Victorian gentlemen, at least one of whom is something of an explorer. It...

Reflections on "Nowhere"
“Nowhere” is a longish, meandering story that's sort of about one thing and sort of about another. There are some ideas that work well,...

Reflections on "Half a Life"
“Half a Life” is a pretty good story. Way more worth reading than this lousy blog post, lemme tell you. In fact, you should skip this...

Reflections on "Inside and Outside"
“Inside and Outside” is mostly a story about how I don't like cockroaches. At the time I was writing it I thought it was a clever little...

Reflections on "Potion"
“Potion” came to me in a dream. The dream involved some corporate bureaucrat telling me I needed to drink some liquid in a glass in front...

Reflections on "The New Arrivals"
“The New Arrivals” is, quite frankly, a bit of a mess. I like the basic idea of the thing, but if I had it to do over again I'd make the...

Updates and Announcements
So, what's been going on this last week? Progress has been slow, objectively speaking, but I'm working on about a half-dozen plans and...














